🔗 Share this article We Never Really Told People How to Use Mods: Warframe's New Quest Corrects a Longstanding Issue The space ninja adventure known as Warframe, a title where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has released a significant update. This latest expansion exemplifies the creative flair that has become synonymous with Warframe in the past few seasons. This expansion, made available this week, adds a new mushroom-themed warframe that does a little dance, along with a whole new explorable fungal area. However, it also revisits core concepts, with another quest aimed at making sure this complicated, expansive 12-year-old MMO is understandable by new players. A Quest Called "The Teacher" Named “The Teacher,” this is the highly anticipated mission that trains Warframe players on how to use one of the game's fundamental yet complex systems: the mod system. In Warframe, mods are augments that can be added to your character or your weapons to enhance their abilities. These can be simple (increase damage or speed up reload rate) to the devastatingly complex. Content creators often craft hour-long videos about optimized loadouts that use synergistic enhancements to create overwhelming power. “Many players likely started their journey, seeing mods, not really understanding it,” explained a lead narrative designer. “We believed it was crucial, at the end of the quest, for players to think, ‘Wow, modding is interesting. I'd like to experiment further.’” Teamwork in Action “The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and a supporting studio, who crafted the gameplay, which will be introduced to new players. In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and close-combat arms, and compels them to use the mod system to effectively show its potential. Several developers were already fans of the game, but others had never played before, according to a principal games designer. It was this outside perspective that proved critical. “Our initial step involved observing new players and have them experience the introduction and document extensively on everywhere they fell out,” the designer said. Early-game menu pop-ups presented the mod system. But the team noted that they didn’t work on everyone. “Certain players missed fundamental guidance where the game highlights it saying put the mod in the slot,” he said. Filling a Significant Gap Warframe’s mods allow players to create stupidly powerful synergies that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that the mission addresses a genuine oversight for newcomers — and that doing so isn’t as simple as it looks. “Numerous subtle adjustments and background details there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create elemental damage types; in this case, Magnetic damage that eats chunks out of enemy shields. “Adjustments to the armament to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “However, the goal isn't to explicitly tell players, 'oh yeah, actually on a base level mod, you only got a low probability to proc an elemental effect.' How can you teach this mechanic effectively?” Veterans will instinctively look for that kind of weapon effect and grasp their function, but new players have to be taught to notice these details. “It’s not a kind of game development that we previously focused on just because that hasn't been our focus,” said a narrative lead. “However, this oversight meant that players weren't properly taught the modding system.” A Labor of Love “There’s so much that goes into just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for many team members.” The designer was clearly enthusiastic over being able to work on a game that he loves — and to craft a mission for one of his favorite characters. “I'm a huge fan of Teshin,” he said. “He embodies everything my younger self found awesome.” An Evolving Onboarding Process In the 12 years since its release, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players don’t need to worry about — and won’t even have access to until much later. And others, like modding, that increase in depth depending on your level of engagement. A previous patch improved the introductory experience so that players could reach Warframe’s mind-bending plot developments with reduced repetitive play up front. With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience evolves beyond its origins. New players can get their foot in the door — even if they miss the menu prompts.